Gaming translation services

LinguaVox provides professional, certified, technical, medical, legal, website and interpreting services in more than 150 languages, with ISO 9001, ISO 17100 and ISO 18587 certified workflows.

Request a quote Services
Gaming translation services at LinguaVox
LinguaVox 150+ languages Translation, localisation and interpreting
Since 2000 International project management

LinguaVox provides gaming translation services for game studios, publishers, localisation teams, indie developers and platform teams. We manage multilingual projects in more than 150 languages, combining specialist translators with subject-matter knowledge, project management, terminology control and structured review workflows according to what each assignment requires. Since 2000, we have worked with organisations across the global gaming and interactive entertainment industry on projects that range from small indie releases to large multilingual AAA titles.

Game localisation covers a wider range of content types than most industries. A single title may require UI string translation with tight character limits, dialogue that preserves character voice and humour, lore documentation that keeps world-building terminology consistent, store descriptions written for discoverability, patch notes that are technically precise and player support articles that are clear enough to solve a problem without a support call. Each of these calls for a different register, a different approach and, in many cases, a different kind of linguist. Treating them as a single task produces translations that are accurate in some places and feel wrong in others.

Specialist translators with gaming expertise

We select translators by language combination, content type and genre. A translator working on RPG dialogue and lore needs familiarity with fantasy or sci-fi register, cultural references and the conventions of the target-market gaming community. One working on UI strings needs to understand context, character limits and how missing context affects translation quality. Our project managers assess these requirements before the assignment is made and apply the client's style guide, approved previous titles, glossaries and any screenshots or context notes from the outset.

Where translated content will be published on a platform store, shipped in a game build, posted to a player community or used in a development environment, the workflow and review level are set accordingly.

Documents and content types we translate for gaming

Typical projects include UI strings, dialogue and quest text, item and ability names, in-game lore and codex entries, store page descriptions and screenshots, patch notes and changelogs, player support articles and knowledge bases, community content and localisers' notes, marketing pages and press releases.

We work with structured string files in Excel, XML, JSON and other formats used by common localisation tools, as well as subtitle files and multilingual documentation packages. For live-service games with recurring content releases — seasonal updates, new characters, battle pass content — we maintain glossaries, translation memories and style notes to keep terminology and naming conventions consistent across patches, seasons and DLC.

Quality workflows and ISO-certified processes

LinguaVox operates under ISO 9001 and ISO 17100 certified processes for quality management and professional translation. For game releases, independent bilingual review by a second linguist familiar with the genre, consistency checks against the game's approved glossary and final project management review help reduce errors before delivery.

For high-volume, lower-risk content where machine translation post-editing is agreed as the appropriate workflow, we apply full post-editing in line with ISO 18587. Dialogue, character voice, lore and consumer-facing marketing content are normally handled by human translation, often with creative adaptation rather than standard revision.

Related services for gaming clients

Gaming projects frequently need services that extend beyond in-game content. Clients may also need technical translation services for platform integration and compliance documentation, or software translation services for development tools, SDKs and internal systems. For studio websites, game landing pages and press rooms, website translation services are available. We can also arrange interpreting services for production meetings, industry events and press conferences. You can also explore our sector-specific translation services for related areas.

Confidentiality and project handling

Gaming content frequently includes unreleased game builds, pre-announcement character and story data, and confidential commercial agreements. We manage all projects with professional discretion and work under non-disclosure agreements or specific access and delivery instructions when the project requires it. Unreleased title content and pre-launch store materials are handled with restricted team access and delivery protocols agreed before the project starts.

Frequently asked questions

What does gaming translation include?

It can cover UI strings, dialogue, quests, item names, store descriptions, patch notes, player support articles, community content and marketing pages. The workflow depends on the file format, the amount of context available, the target platforms and the review level required.

Can you translate UI strings with placeholders and character limits?

Yes. We work with structured files and preserve variables, tags and placeholders. Character limits, screenshots and context notes are important because short UI strings are often ambiguous without knowing where they appear in the game. We ask for these before starting rather than after.

Do you adapt dialogue and character voice?

Yes. Dialogue, humour, lore and character voice often need localisation rather than literal translation. We keep world-building terminology consistent through a title-specific glossary while adapting tone, idiom and cultural references so that the target-language version reads naturally for players in that market.

Can you support updates, patches and live-service games?

Yes. For recurring content releases, translation memories and glossaries keep terms, character names and item names consistent across patches, seasons and DLC, and also reduce the time and cost needed to translate content that reuses existing strings or builds on previously approved wording.

What should a studio send for a quote?

Send the files, language list, deadline, target platforms and intended markets, together with any style guide, glossary, screenshots and previous approved translations. For games, context is critical: character sheets, terminology lists and reference materials prevent avoidable ambiguity and reduce revision rounds.

Gaming translation services visual reference

Request a translation quote

Send the files, language pair, deadline and intended use. We will review the request and reply with a clear quote.

Request a quote